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Ape
Large Animal — CR 2
Monster Manual v.3.5 (MM), p. 268
- Hit Dice
- 4d8+11 (29 hp)
- Initiative
- +2
- Speed
- Land 30 ft
- Armor Class
- 14, touch 11, flat-footed 12
- Base Attack / Grapple
- +3/+12
- Attack
- Claws +7 melee (1d6+5)
- Full Attack
- 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)
- STR
- 21
- DEX
- 15
- CON
- 14
- INT
- 2
- WIS
- 12
- CHA
- 7
- Fort / Ref / Will
- +6 / +6 / +2
- Challenge Rating
- 2
- Alignment
- Always Neutral
- Organization
- Solitary, pair, or company (3–5)
- Treasure
- None
- Environment
- Forests
- Level Adjustment
- —
Special Abilities
Low-Light VisionScent
Feats
Alertness, Toughness
Description
These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5.5 to 6 feet tall and weighs 300 to 400 pounds.
Combat
An ape often precedes an attack with a display of aggression, hoping to intimidate potential foes.
Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.