Back to Monsters
Bat
Diminutive Animal — CR 0.1
Monster Manual v.3.5 (MM), p. 268
- Hit Dice
- ¼d8 (1 hp)
- Initiative
- +2
- Speed
- Land 5 ft
- Armor Class
- 16, touch 16, flat-footed 14
- Base Attack / Grapple
- +0/-17
- Attack
- —
- Full Attack
- —
- STR
- 1
- DEX
- 15
- CON
- 10
- INT
- 2
- WIS
- 14
- CHA
- 4
- Fort / Ref / Will
- +2 / +4 / +2
- Challenge Rating
- 0.1
- Alignment
- Always Neutral
- Organization
- Colony (10−40) or crowd (10−50)
- Treasure
- None
- Environment
- Deserts
- Level Adjustment
- —
Special Abilities
BlindsenseLow-Light Vision
Feats
Alertness
Description
Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.
Combat
Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.
Skills: “A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.”