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Bear, Dire

Large Animal (good will)CR 7

Monster Manual v.3.5 (MM), p. 63

Hit Dice
12d8+51 (105 hp)
Initiative
+1
Speed
Land 40 ft
Armor Class
17, touch 10, flat-footed 16
Base Attack / Grapple
+9/+23
Attack
Claw +19 melee (2d4+10)
Full Attack
2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
STR
31
DEX
13
CON
19
INT
2
WIS
12
CHA
10
Fort / Ref / Will
+12 / +9 / +9
Challenge Rating
7
Alignment
Always Neutral
Organization
Solitary or pair
Treasure
None
Environment
Forests
Level Adjustment

Special Abilities

Improved GrabLow-Light VisionScent

Feats

Alertness, Endurance, Run, Toughness, Weapon Focus

This hulking bear has bony brow ridges and claws like sickles, with a wildness and destructive gleam in its cold, piercing eyes.

Description

Dire animals are larger, tougher, meaner versions of ordinary animals. Each kind tends to have a feral, prehistoric, or even demonic appearance.

The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.

A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.

Combat

A dire bear attacks by tearing at opponents with its claws.

Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.