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Favorable and Unfavorable Conditions
Base › Combat
Player's Handbook v.3.5 (PH), p. 150
| Attacker is… | Melee | Ranged |
|---|---|---|
| Dazzled | -1 | -1 |
| Entangled | -21 | -21 |
| Flanking defender | +2 | — |
| Invisible | +22 | +22 |
| On higher ground | +1 | +0 |
| Prone | -4 | —3 |
| Shaken or frightened | -2 | -2 |
| Squeezing through a space | -4 | -4 |
| ||
| Defender is… | Melee | Ranged |
|---|---|---|
| Behind cover | +4 | +4 |
| Blinded | -21 | -21 |
| Concealed or invisible | See Concealment | |
| Cowering | -21 | -21 |
| Entangled | +02 | +02 |
| Flat-footed (such as surprised, balancing, climbing) | +01 | +01 |
| Grappling (but attacker is not) | +01 | +01, 3 |
| Helpless (such as paralyzed, sleeping, or bound) | -44 | +04 |
| Kneeling or sitting | -2 | +2 |
| Pinned | -44 | +04 |
| Prone | -4 | +4 |
| Squeezing through a space | -4 | -4 |
| Stunned | -21 | -21 |
| ||