Back to Spells
- School
- Transmutation
- Casting Time
- 1 full round + 1 full round/level
- Components
- V, S, M
- Range
- Touch
- Target
- One thrown weapon/caster level in contact with each other or a single projectile weapon
- Duration
- 10 minutes/level
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- Yes (harmless, object)
Classes
Description
When you cast this spell, you enchant one or more thrown weapons or one projectile weapon (bow, crossbow, sling, or the like) to improve the chance of hitting distant targets.
For the duration of the spell, the range increment for the affected thrown weapons or single projectile weapon is doubled.
Material Component: Ink, written in a mystical character on each weapon affected by the spell.