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Acid Rain

Heroes of Battle (HB)

School
Conjuration (Creation)
Casting Time
1 standard action
Components
V, S, M
Range
Long (400 ft. + 40 ft./level)
Area
Cylinder (20 ft. radius, 40 ft. high)
Duration
1 full round and 1 round/level (see text)
Saving Throw
None
Spell Resistance
No

Classes

Descriptors

Acid

Description

You create a downpour of acid that douses the area for 1 full round, dealing 7d6 points of acid damage to every creature in the area.
The ground within the area becomes muddy and/or slick from the downpour, and remains in that condition for a number of rounds equal to the caster’s class level.
Movement in the area is halved, though a creature can move at normal speed by making a DC 10 Balance check.
Failure on the check means it cannot move in that round, and failure by 5 or more results in the creature falling prone.
Material Component: A flask of acid (cost 10 gp).