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Acid Rain
Heroes of Battle (HB)
- School
- Conjuration (Creation)
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Long (400 ft. + 40 ft./level)
- Area
- Cylinder (20 ft. radius, 40 ft. high)
- Duration
- 1 full round and 1 round/level (see text)
- Saving Throw
- None
- Spell Resistance
- No
Classes
Descriptors
Acid
Description
You create a downpour of acid that douses the area for 1 full round, dealing 7d6 points of acid damage to every creature in the area.
The ground within the area becomes muddy and/or slick from the downpour, and remains in that condition for a number of rounds equal to the caster’s class level.
Movement in the area is halved, though a creature can move at normal speed by making a DC 10 Balance check.
Failure on the check means it cannot move in that round, and failure by 5 or more results in the creature falling prone.
Material Component: A flask of acid (cost 10 gp).