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Zephyr Dance

Tome of Battle: The Book of Nine Swords (ToB), p. 57

School
Desert Wind (Counter)
Casting Time
1 immediate action
Range
Personal
Target
The caster
Duration
Instantaneous (see text)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

Classes

Description

You spin gracefully away from a foe’s attack, whirling like the desert zephyr racing across the sands. Your enemy’s blade barely touches your cloak as you nimbly dodge aside.

You gain a +4 dodge bonus to AC against a single attack. You can choose to use this maneuver after an opponent resolves his attack but before he determines damage.